Creature Effects Project

For this project, I sought to collaborate with an actor, transforming them into a clicker character based on a creature from The Last of Us game.

My goal was to recruit a team and conduct a photo shoot.

Photoshoot assistance:

Creature design - Naughty Dog Studios

Head makeup artist - Lily Gardner

Prosthetic maker - Lily Gardner

Costume Maker - Lily Gardner

Model - Sebastian Coleman

Photography - Nico Venables

Make-up Assistant- Ruth Norwood

Sketch planning out what I want included in the clickers look.

Moment drawing of the vibe I want from the finished product and phototshoot.

Concept Phase

Direct design from the game.

See how I created the head cast in my skills section

The Sculpt

Using a fresh cast of my model's face as the base. Want to see the head casting process?

Building up the base of the mask using Chavaunt Clay

Using a thin layer of plastic to help prevent rough edges while adding in the texture

Blocking out the shapes of the facial petals

Making the mould

Rendering the silicone

Silicone face piece un-rendered

This is the process of painting the silicone clicker face piece.

The rendering was done with alcohol-based paints

Timelapse of me painting the facial prosthetic with alcohol paints.

The finished product after painting the facial prosthetic with alcohol paints.

Full Body Final Photos

Click images to enlarge!

Here are the whole body images of the clicker makeup look. Including the prosthetics, makeup and costume.

The makeup used for the photo shoot was almost exclusively alcohol-based paints. For the additional texture on the model's skin, we used silicone skin sculpt.

Detail shots

Click images to enlarge!

Close-up detail images, including my prosthetics and makeup!

The makeup used for the photo shoot was almost exclusively alcohol-based paints; for the additional texture on the model's skin, we used silicone skin sculpt.

Next
Next

Surgical Arm